Class TWorldHUDGameState
Unit
a3dge.Common
Declaration
type TWorldHUDGameState = class(TGameState)
Description
A game state that renders the 3D World and a 2D HUD.
See also
- TWorldGameState
- A game state that renders the 3D World.
Hierarchy
Overview
Methods
Properties
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property HUDBitmap: ALLEGRO_BITMAPptr read fHUDBitmap write SetBitmap; |
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property OwnsHUDBitmap: Boolean read fOwnsBitmap write fOwnsBitmap; |
Description
Methods
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constructor Create; override; |
Constructor.
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destructor Destroy; override; |
Destructor.
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procedure Render; override; |
Render the title screen.
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Properties
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property HUDBitmap: ALLEGRO_BITMAPptr read fHUDBitmap write SetBitmap; |
Bitmap used to render the HUD.
Note that bitmap will be scaled to fill the wole screen.
See also
- TWorldHUDGameState.OwnsHUDBitmap
- Does the state owns the bitmap.
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property OwnsHUDBitmap: Boolean read fOwnsBitmap write fOwnsBitmap; |
Does the state owns the bitmap. Default is False .
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