Unit a3dge.Common

Uses
Functions and Procedures
Types
Variables

Description

Some stuff that may be common in games.

This unit defines a bunch of classes that implements some common cases for games. You can use them as they are or use them as base for your classes.

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TWorldGameState A game state that renders the 3D World.
Class TWorldHUDGameState A game state that renders the 3D World and a 2D HUD.
Class TTitleGameState A simple title screen.

Constants

TitleGameState = 'Title game state';

Description

Constants

TitleGameState = 'Title game state';

Identifies the title game state.


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