All Constants

Name Unit Description
cA a3dge.Material

Alpha channel of a colour.

cB a3dge.Material

Blue component of a colour.

cG a3dge.Material

Green component of a colour.

clrBlack a3dge.Material

Black color description.

clrBlue a3dge.Material

Blue color description.

clrBrightBlue a3dge.Material

Bright blue color description.

clrBrightCyan a3dge.Material

Bright Cyan color description.

clrBrightGreen a3dge.Material

Bright green color description.

clrBrightRed a3dge.Material

Bright red color description.

clrBrown a3dge.Material

Brown color description.

clrCyan a3dge.Material

Cyan color description.

clrDarkGray a3dge.Material

Dark gray color description.

clrGray a3dge.Material

Gray color description.

clrGreen a3dge.Material

Green color description.

clrMagenta a3dge.Material

Magenta color description.

clrPink a3dge.Material

Pink color description.

clrRed a3dge.Material

Red color description.

clrWhite a3dge.Material

White color description.

clrYellow a3dge.Material

Yellow color description.

CopyStr a3dge

Copyright string.

cR a3dge.Material

Red component of a colour.

DefaultAmbientLight a3dge.World3D

Default ambient light.

DefaultOctreeDepth a3dge.World3D

Default octree depth.

DefaultWorldSize a3dge.World3D

Default world size.

Deg2Rad a3dge.Math3D

Value to convert degrees to radians.

etAll a3dge

To log all events.

etDbg a3dge

Logs debug and error events.

etDefault a3dge

Default log value.

etNone a3dge

To deactivate log.

FPS a3dge

Default game speed in Ticks Per Second.

MaxTransparentObjects a3dge.World3D

Number of transparent object it will render per frame.

Rad2Deg a3dge.Math3D

Value to convert radians to degrees.

TitleGameState a3dge.Common

Identifies the title game state.

Vector0 a3dge.Math3D

Vector zero.

VectorFront a3dge.Math3D

Vector that points to the "front" from a center.

VersionStr a3dge

Version identification.

Vw a3dge.Math3D

Identifies the w component of a vector.

Vx a3dge.Math3D

Identifies the x component of a vector.

Vy a3dge.Math3D

Identifies the y component of a vector.

Vz a3dge.Math3D

Identifies the z component of a vector.


Generated by PasDoc 0.15.0. Generated on 2025-07-31 11:41:01.